Tactical Retreat

Tactical Retreat


EFFECT
Reaction (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

COST
2
MIGHT
Might 0
POWER
-
TYPE
Spell Spell
COLOR
Order
RARITY
Rare Rare